I am a graduate games programmer who studied at Abertay University. Throughout my education and personal projects, I have gained knowledge from Tools and Gameplay/Mechanics to Network and Shader programming. I have most of my programming experience in C++, both engine free and within UE5, and I have used C# with Unity, HLSL, and Java. Every project I do, I want to be learning new things as I find that to be the most fun and fulfilling. I am a people person, I love working and coding in teams, including working with designers and artists to bring their ideas to life.

LeftUponRead

Left Upon Read

Quadtrees, Octrees and Boids

Tools

Tools Programming

VR Gaming over 5G and Edge Computing

Portals Project

Fallout Packers

Shaders Project