Left Upon Read
Quadtrees, Octrees and Boids
Tools Programming
VR Gaming over 5G and Edge Computing
Portals Project
Fallout Packers
I am a graduate games programmer who studied at Abertay University. Throughout my education and personal projects, I have gained knowledge from Tools and Gameplay/Mechanics to Network and Shader programming. I have most of my programming experience in C++, both engine free and within UE5, and I have used C# with Unity, HLSL, and Java. Every project I do, I want to be learning new things as I find that to be the most fun and fulfilling. I am a people person, I love working and coding in teams, including working with designers and artists to bring their ideas to life.